Category Archives: reverse engineering

Creating GameMaker Extensions outside of GM Studio

I’ve been getting back into GM Studio 1/2 lately and wanted to revive a project I was working on. My first step was to move everything into an extension (rather than the shitty drag and drop method I had suggested … Continue reading

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Reverse Engineering ‘Product Catalog’

Recently I’ve been looking at an application that has some data that I’d like to scrape and use/format for my own selfish desires. The application we are targeting is on iOS + Android so I went through the usual flow … Continue reading

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